IMMERSION
July 10 - July 30
Wilmington, NC
Tuition $900 *includes food and lodging
What captivates us about immersion? Why are encompassing aesthetic experiences, such as immersive theater (Sleep No More, Then She Fell, Doomocracy) and Virtual Reality (VR), so popular? What is it to be immersed, and why is it so compelling? In what ways does our inherent immersion -- in our collectivity, and our sensual and sensing bodies -- inform and complicate a more artificial immersion?
This session will explore at once the philosophical implications of immersive experience -- as sensual, embodied, and social experiences -- as well as in art making practices and art forms. During the first week of the residency, we will delve into these inquiries through theory, embodiment practices and group exercises. We will explore texts from David Abram, Sarah Ahmed, Caroline Jones, Matthew Ghoulish, and Brian Massumi among others. We will generate ideas and seeds of content through encountering and responding to our own and one another's work. PLEASE NOTE: We will ask applicants to include source material in their application. We are particularly interested in material concerned with social justice and human rights. This source material can be a book, a body of research, a person of inspiration, artifacts, videos, fields of interest, or some other form you might use as a “source”, which will provide the groundwork for the content of the pieces made.
The second half of the residency we will produce immersive theater and VR pieces, drawing on our emergent culture and think tank of the previous week. Prior experience with VR cameras and technology will not be required. We will approach this work with a broad definition of what immersive theater means, and providing opportunity for invention within the young field of VR. Some, if not all, of the pieces will be realized in both mediums.
Session participants will have access to Virtual Reality cameras as well as technical support. Pieces created at the residency will have the opportunity to be submitted and shown at Cucalorus Film Festival 2017.
This session will explore at once the philosophical implications of immersive experience -- as sensual, embodied, and social experiences -- as well as in art making practices and art forms. During the first week of the residency, we will delve into these inquiries through theory, embodiment practices and group exercises. We will explore texts from David Abram, Sarah Ahmed, Caroline Jones, Matthew Ghoulish, and Brian Massumi among others. We will generate ideas and seeds of content through encountering and responding to our own and one another's work. PLEASE NOTE: We will ask applicants to include source material in their application. We are particularly interested in material concerned with social justice and human rights. This source material can be a book, a body of research, a person of inspiration, artifacts, videos, fields of interest, or some other form you might use as a “source”, which will provide the groundwork for the content of the pieces made.
The second half of the residency we will produce immersive theater and VR pieces, drawing on our emergent culture and think tank of the previous week. Prior experience with VR cameras and technology will not be required. We will approach this work with a broad definition of what immersive theater means, and providing opportunity for invention within the young field of VR. Some, if not all, of the pieces will be realized in both mediums.
Session participants will have access to Virtual Reality cameras as well as technical support. Pieces created at the residency will have the opportunity to be submitted and shown at Cucalorus Film Festival 2017.