DEADLINE EXTENDED to Sunday, MARCH 1st, at 11:59pm.
IMMERSION 4.0: VR Creation Lab
May 5 - May 28, 2020
Cucalorus, Wilmington, NC
Tuition $1250 *includes food, lodging and technical support for VR production | tuition and travel subsidies available
Over the last three years, The School of Making Thinking has led the IMMERSION Lab in partnership with Cucalorus Film Festival and ARVR Consultants. The 360° video pieces that have emerged from the residency have been tremendous: work born of intensive collective experience, cutting edge technical support, focused idea incubation, and challenging conversations in community.
This summer, The School of Making Thinking will run IMMERSION 4.0, our fourth iteration of our 360° video creation lab. The IMMERSION Lab is an opportunity to become acquainted with the emerging media of virtual reality (VR), build deep relationships in community, and develop methods of organizing creative projects in connection with social justice and peaceful futures.
Building on the belief that meaningful work is born out of a deep sensitivity for the context from which it emerges, we will immerse ourselves on every level. We will build group rapport through collective experiences, embodied workshops, intimate collaboration and co-mentorship of creative processes. We will engage the history of our surroundings through curated film screenings and readings, and encouraged micro research projects into Wilmington’s present and past. The tools of virtual reality have created a new space of exploration for the vanguard of immersive media and performance. Through our immersion, we engage the questions: What layers of historical, cultural, colonial, oppressive, personal and social fabrics map onto our movements in a space? How might we engage these realities actually, and virtually? As technologies evolve, how do artists adapt?
The first week of the session will be focused on group and site introductions, as well as developing technical familiarity with the cameras and gear. In the second week, we will create 360° videos in chosen locations throughout the city. The third week will be devoted to post production of the video pieces created, culminating in a work-in-progress sharing of videos and any live projects.
We are seeking participants who have capacity to engage in an intensive production schedule, interest in developing skills and familiarity with the emerging media of 360 video andVR, and a desire to work within local communities and contexts. Prior experience with 360° cameras and technology will not be required. Session participants will have access to 360° video capture cameras as well as technical support during the shooting and editing process. Please note that IMMERSION 4.0 has access to limited computer workstations, and participants should be prepared to work from their own machine if they have access to one.
Pieces created at the residency will have the opportunity to exhibit at the VR Salon at the Cucalorus Film Festival in November 2020. Residents will be encouraged to return to Wilmington for the festival to participate as exhibiting artists.
This summer, The School of Making Thinking will run IMMERSION 4.0, our fourth iteration of our 360° video creation lab. The IMMERSION Lab is an opportunity to become acquainted with the emerging media of virtual reality (VR), build deep relationships in community, and develop methods of organizing creative projects in connection with social justice and peaceful futures.
Building on the belief that meaningful work is born out of a deep sensitivity for the context from which it emerges, we will immerse ourselves on every level. We will build group rapport through collective experiences, embodied workshops, intimate collaboration and co-mentorship of creative processes. We will engage the history of our surroundings through curated film screenings and readings, and encouraged micro research projects into Wilmington’s present and past. The tools of virtual reality have created a new space of exploration for the vanguard of immersive media and performance. Through our immersion, we engage the questions: What layers of historical, cultural, colonial, oppressive, personal and social fabrics map onto our movements in a space? How might we engage these realities actually, and virtually? As technologies evolve, how do artists adapt?
The first week of the session will be focused on group and site introductions, as well as developing technical familiarity with the cameras and gear. In the second week, we will create 360° videos in chosen locations throughout the city. The third week will be devoted to post production of the video pieces created, culminating in a work-in-progress sharing of videos and any live projects.
We are seeking participants who have capacity to engage in an intensive production schedule, interest in developing skills and familiarity with the emerging media of 360 video andVR, and a desire to work within local communities and contexts. Prior experience with 360° cameras and technology will not be required. Session participants will have access to 360° video capture cameras as well as technical support during the shooting and editing process. Please note that IMMERSION 4.0 has access to limited computer workstations, and participants should be prepared to work from their own machine if they have access to one.
Pieces created at the residency will have the opportunity to exhibit at the VR Salon at the Cucalorus Film Festival in November 2020. Residents will be encouraged to return to Wilmington for the festival to participate as exhibiting artists.